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Dilen Shah
Aug 30, 20234 min read
Using the Maya Python API to Parallelize Tasks
Multithreading is a powerful technique that can be used to improve the performance of Maya scripts. By running multiple tasks...
590 views1 comment
Dilen Shah
Aug 22, 20234 min read
Changes and Updates from Python 2 to Python 3
Python 3 is the latest major version of the Python programming language. It was released in 2008, and is designed to be a more robust,...
46 views0 comments
Dilen Shah
Aug 15, 20233 min read
Maya API: The Maya Billboard Node
The Maya Billboard node is a node that can be used to make objects appear to always face the camera. This can be useful for creating...
142 views0 comments
Dilen Shah
Aug 7, 20233 min read
How to Use Undo in the Maya API
The Maya API is a powerful tool that can be used to automate tasks, create custom tools, and extend the functionality of Maya. However,...
310 views1 comment
Dilen Shah
Aug 18, 20213 min read
Write your first MPxCommand (Maya Python API)
Let's learn how to write a Command in the Maya Python API using HelloWorld example.
2,160 views0 comments
Dilen Shah
Jul 11, 20216 min read
Introduction to Maya API
Before diving into Maya API, it is important to first understand what the Maya API is, what functionality it offers beyond that of...
1,649 views0 comments
Dilen Shah
Jul 3, 20211 min read
Applied 3D Math
Math has always been a fun or really bad experience for a lot of people, especially in the Animation and VFX world. Here is my go at...
268 views0 comments
Dilen Shah
Jul 3, 20212 min read
Barycentric Coordinates
A Barycentric Coordinate system is a coordinate system in which the location of a point is specified as a weighted sum of other masses....
190 views0 comments
Dilen Shah
Jul 3, 20213 min read
Rotations
From my previous posts of Matrices, we saw that a transformed matrix in Maya stores an object’s orientation information in the upper 3 x3...
247 views0 comments
Dilen Shah
Jul 3, 20216 min read
Matrices
I know we all love Keanu Reeves in the Matrix and could talk for hours about the movie but we are here to talk about the math side of it...
211 views0 comments
Dilen Shah
Jul 3, 20214 min read
Vectors
Vectors are the most basic elements when it comes to 3D Math. In general mathematical terms, a vector is a one-dimensional array of...
171 views0 comments
Dilen Shah
Jul 2, 20212 min read
Rendering Yeti Hair in Pixar’s Renderman
Hey guys, I have always been intrigued and amazed by the render quality of Pixar Renderman especially when rendering Hair in their films....
537 views2 comments
Dilen Shah
Jul 2, 20215 min read
Viewport 2.0 and Drawing with OpenGL in Maya
Hey guys, Its been a while since I have posted something here as a lot has happened in the past few months for me. Moved to another...
3,871 views2 comments
Dilen Shah
Jul 1, 20212 min read
Get Closest Vertex Id using UV space (Maya API)
Hey guys, So i am working on something in which I need to get vertex Id on my main mesh from the UV space from another mesh. Like in this...
1,638 views0 comments
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